2025: Back in Business (for realsies this time)

2025: Back in Business [for realsies this time] Ooh boy, it’s been a minute, hasn’t it? Boy Problems began in 2019 and became a passion project for me during the initial quarantine in 2020. I published most of my games back in those early years: Boy Problems, Black Heart, In Case of an Emergency, and […]
Oh Heck, I Need a Marketing Strategy for my Impending Game Release

So, you are finishing/about to finish/finished a game, nice! The hard part is over; it’s time to take a big sip of your coffee, press the “release game” button, and sit back while your game magically finds its intended audience. Oh, it doesn’t work that way? Also, now your game is done and has no […]